Understanding Human–AI Workflows for Generating Personas

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openAccess

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Volume Title

A4 Artikkeli konferenssijulkaisussa

Date

2024-07-01

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Language

en

Pages

25

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Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024

Abstract

One barrier to deeper adoption of user-research methods is the amount of labor required to create high-quality representations of collected data. Trained user researchers need to analyze datasets and produce informative summaries pertaining to the original data. While Large Language Models (LLMs) could assist in generating summaries, they are known to hallucinate and produce biased responses. In this paper, we study human–AI workfows that diferently delegate subtasks in user research between human experts and LLMs. Studying persona generation as our case, we found that LLMs are not good at capturing key characteristics of user data on their own. Better results are achieved when we leverage human skill in grouping user data by their key characteristics and exploit LLMs for summarizing pre-grouped data into personas. Personas generated via this collaborative approach can be more representative and empathy-evoking than ones generated by human experts or LLMs alone. We also found that LLMs could mimic generated personas and enable interaction with personas, thereby helping user researchers empathize with them. We conclude that LLMs, by facilitating the analysis of user data, may promote widespread application of qualitative methods in user research.

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Publisher Copyright: © 2024 Copyright held by the owner/author(s).

Keywords

LLM, persona generation, User research

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Citation

Shin, J, Hedderich, M A, Rey, B, Lucero, A & Oulasvirta, A 2024, Understanding Human–AI Workflows for Generating Personas . in A Vallgarda, L Jonsson, J Fritsch, S F Alaoui & C A Le Dantec (eds), Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024 . Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024, ACM, pp. 757-781, ACM Conference on Designing Interactive Systems, Copenhagen, Denmark, 01/07/2024 . https://doi.org/10.1145/3643834.3660729